Yesterday, we went to the Three Rivers Educational Technology Conference (TRETC) in Pittsburgh, PA. Over 75 educators played cloudBoard while informally brainstorming with us about different ways cloudBoard could be extended from home use and integrated into the classroom. Here are a few amazing suggestions that stuck out:
1. Student-to-Kindergartener Mentorship Program: To learn the value of leadership at a younger age, have a 5th or 6th grader pair with a K-1st grader while playing Cork The Volcano. Since both students can play together cooperatively, this can create a valuable social experience for both of them.
2. Highschool Designed, Elementary Ready: Using the cloudBoard API, high school students could use their favorite programming language to create and playtest cloudBoard games with younger students. They would learn the valuable lesson of designing for an audience that different than your peers. They would also learn how to playtest.
3. Teacher-driven Levels: Have a master level editor where a teacher could create levels then send them out to the students to play through on the fly. While this would require a built-in level editor and local area networking, it would be a great way to get a class more involved and work in teams.