Hands-on learning philosophy
50% Real, 50% Virtual
Puzzlets isn’t just a series of interactive video games, it’s a toy as well. Only half of any game for Puzzlets is played on a screen; the other half is played by arranging and rearranging the Puzzlets Tiles on the Play Tray. We call this 50/50 Play because time playing the game is evenly split between the real and digital worlds.
Because there are these two modes of play in each Puzzlets game, it makes working toward a common goal with a friend, parent, or teacher a natural way to experience the game collaboratively.
The Tangible Learning Platform
We all want the best for our children, but kids just want to have fun. This can place us at odds with our children, but there is a better way. Puzzlets puts fun and learning hand-in-hand with gameplay that leads kids to think in new ways. We all learn from the games that we play. Admit it: you’re much better at Candy Crush now than you were three years ago, and it’s not because you took a class on it.
“As children spend more and more time interacting with digital devices, they don’t have very many opportunities to create and experiment.”Mitchel Resnick, MIT Media Lab
The question isn’t if kids learn from the games that they play, but what they learn. The games designed for the Puzzlets platform focus on teaching children innovative ways of thinking.